Normals export for morph targets seems to be broken for mesh with custom normal data. · Issue #976 · KhronosGroup/glTF-Blender-IO · GitHub
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animation - Object reshaped by morph target retains shading from its original shape - Game Development Stack Exchange
Morph Target" option doesn't show up in UE4 import window for a character with animated shape key in Blender, despite "Apply Modifiers" being unticked during Blender export. Help greatly appreciated... Q_Q :
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How to create Blender shape key animations and import them in UE4 as morph target animations
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Unreal engine 4 tutorial: How to use Morph targets from Blender - YouTube